Decision-Theoretic File Carver For Triage Situations

Pavel Gladyshev discusses his research at DFRWS EU 2018.

Pavel: Thank you. Good evening, good afternoon, ladies and gentlemen. Today, I’d like to briefly tell you about an open-source tool and general approach that we invented about a year ago. I’m going to talk about what we call decision-theoretic file carver, and that’s a collaboration between myself and Joshua James.

The original idea was to speed up file carving, and to give you an idea of what we did, I’ll ask you, do you know this game? Have you ever played Battleship game? You put ships on the map, and then you try to hit in different places to discover where the ships are. Then we thought, and we realized that file carving is like Battleship game on the Suez Canal, where you have all the files along the canal, and you can bomb them with a file carver [test] in particular, these blocks.

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